Set to launch June 22 on PS5, Last Fantasy 16’s newest trailer reveals off the sport’s assorted and breathtaking environments, demonstrating as soon as and for all that the upcoming motion RPG from Sq. Enix is doubling down on a high-fantasy aesthetic.
The trailer treats us to a spread of beautiful vistas, a lot of which might not be misplaced in Elden Ring. Over the course of two minutes of footage, we’re taken throughout vivid deserts, foreboding ravines, lush forests and dingy cities. What all these locales have in widespread, nonetheless, is their stark distinction to the visuals introduced in earlier single-player Last Fantasy titles.
Last Fantasy 15 had its share of vibrant, open-world areas, but it surely was at all times framed by a extra trendy lens. Noctis and his crew toured the countryside in a flying limousine, in spite of everything – a far cry from the gritty medievalism of Last Fantasy 16. Last Fantasy 13 additionally provided one thing very totally different, its areas and set items festooned with the trimmings of future fantasy, with magitech constructs and airships being the order of the day.
Regardless of being visually anachronistic, it looks like Last Fantasy 16 marks a brand new course for the sequence, rooted in additional grounded fantasy trappings paying homage to the likes of The Witcher 3 and Dragon Age.
It is an entire new world
Of all of Last Fantasy 16’s predecessors, it seems just like the upcoming RPG has probably the most in widespread with MMORPG Last Fantasy 14. Provided that Sq. Enix’s Artistic Enterprise Unit 3 is chargeable for each titles, they share a typical artistic heritage. As an example: Naoki Yoshida, director, and producer of Last Fantasy 14, can be serving as producer of Last Fantasy 16.
Each titles make liberal use of beautiful, high-fantasy locales to border their tales. Nonetheless, the artistic overlap doesn’t cease there. Masayoshi Soken, composer of Last Fantasy 14’s distinctive and various soundtrack has additionally composed the rating for Last Fantasy 16.
There are additionally some story similarities, too, which may trace at a delicate interconnection between each titles. Each Last Fantasy 14 and Last Fantasy 16 confer with the distinctive ‘summons’ (large magical monsters) in each video games as ‘Eikons’, suggesting a typical thread that may tie the 2 titles.
Ever since Last Fantasy 7, Sq. Enix’s flagship RPG sequence has been all about cinematic spectacle. A part of the impetus behind Last Fantasy 7 Remake and its upcoming sequel Last Fantasy 7 Rebirth was the conclusion of the cinematic ambitions set out in Last Fantasy 7’s authentic reincarnation.
Since then, Last Fantasy video games have strived to immerse gamers by crafting inviting environments with distinct visible attraction. Judging by this trailer, Last Fantasy 16 appears poised to take this dedication to the following stage, providing breathtaking worlds during which gamers can lose themselves. I can’t wait to discover these worlds for myself this summer time.